void unpack4x8unorm_750c74() { | |
uint tint_tmp_1 = 1u; | |
uint4 tint_tmp = uint4(tint_tmp_1 & 0xff, (tint_tmp_1 >> 8) & 0xff, (tint_tmp_1 >> 16) & 0xff, tint_tmp_1 >> 24); | |
float4 res = float4(tint_tmp) / 255.0; | |
} | |
void vertex_main() { | |
unpack4x8unorm_750c74(); | |
return; | |
} | |
void fragment_main() { | |
unpack4x8unorm_750c74(); | |
return; | |
} | |
[numthreads(1, 1, 1)] | |
void compute_main() { | |
unpack4x8unorm_750c74(); | |
return; | |
} | |