| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| float4 tint_degrees(float4 param_0) { |
| return param_0 * 57.295779513082322865; |
| } |
| |
| float3 tint_degrees_1(float3 param_0) { |
| return param_0 * 57.295779513082322865; |
| } |
| |
| float2 tint_degrees_2(float2 param_0) { |
| return param_0 * 57.295779513082322865; |
| } |
| |
| float tint_degrees_3(float param_0) { |
| return param_0 * 57.295779513082322865; |
| } |
| |
| kernel void tint_symbol() { |
| tint_degrees(float4()); |
| tint_degrees(float4(1.0f)); |
| tint_degrees(float4(1.0f, 2.0f, 3.0f, 4.0f)); |
| tint_degrees_1(float3()); |
| tint_degrees_1(float3(1.0f)); |
| tint_degrees_1(float3(1.0f, 2.0f, 3.0f)); |
| tint_degrees_2(float2()); |
| tint_degrees_2(float2(1.0f)); |
| tint_degrees_2(float2(1.0f, 2.0f)); |
| tint_degrees_3(1.0f); |
| tint_degrees_3(2.0f); |
| tint_degrees_3(3.0f); |
| return; |
| } |
| |