blob: ebb13a2644e8e4a12e29ffcc8429cc23010db06c [file] [log] [blame]
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
Texture1D<int4> arg_0 : register(t0);
void d() {
float l = 0.14112000167369842529f;
}