commit | b10fc3b901d88693ca78b1db8fdbc137786b3698 | [log] [tgz] |
---|---|---|
author | Loko Kung <lokokung@google.com> | Wed Feb 21 20:07:58 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Feb 21 20:07:58 2024 +0000 |
tree | bd673925a7f7386869db78f6020ae316bedf53e0 | |
parent | cf712819751056857c1b4ac304eaf93c2c7b0ff9 [diff] |
[dawn][wire] Rename reservation to handle in returned `Reserved` objects - Exposes new Handle structure to unify id/generation pairs. - Make ObjectHandle extend Handle and simplify some usages. Change-Id: Ie43576f39d604df51c8f85e77586409651fb5c71 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/175361 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.