commit | b1504b7d84df2fcf7ab4fe37a2aac8c86f895356 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Jun 06 19:47:09 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 06 19:47:09 2024 +0000 |
tree | 763cb16e04827b5246d72d0e502bd3897b831de4 | |
parent | c6051422c5c67e7cb022da38b783ab17fb6dd645 [diff] |
[ir] Set parent blocks in Switch::Clone() Without this, the IR validator is unable to correctly validate that certain instructions are used in the correct contexts. Fixed: 344265982 Change-Id: Ibe0a7407eed9f5ca4701c66941b2c86ddf5c5441 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/192220 Auto-Submit: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@google.com> Reviewed-by: dan sinclair <dsinclair@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.