| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/Pipeline.h" |
| |
| #include "dawn_native/BindGroupLayout.h" |
| #include "dawn_native/Device.h" |
| #include "dawn_native/ObjectBase.h" |
| #include "dawn_native/ObjectContentHasher.h" |
| #include "dawn_native/PipelineLayout.h" |
| #include "dawn_native/ShaderModule.h" |
| |
| namespace dawn_native { |
| MaybeError ValidateProgrammableStage(DeviceBase* device, |
| const ShaderModuleBase* module, |
| const std::string& entryPoint, |
| uint32_t constantCount, |
| const ConstantEntry* constants, |
| const PipelineLayoutBase* layout, |
| SingleShaderStage stage) { |
| DAWN_TRY(device->ValidateObject(module)); |
| |
| DAWN_INVALID_IF(!module->HasEntryPoint(entryPoint), |
| "Entry point \"%s\" doesn't exist in the shader module %s.", entryPoint, |
| module); |
| |
| const EntryPointMetadata& metadata = module->GetEntryPoint(entryPoint); |
| |
| DAWN_INVALID_IF(metadata.stage != stage, |
| "The stage (%s) of the entry point \"%s\" isn't the expected one (%s).", |
| metadata.stage, entryPoint, stage); |
| |
| if (layout != nullptr) { |
| DAWN_TRY(ValidateCompatibilityWithPipelineLayout(device, metadata, layout)); |
| } |
| |
| if (constantCount > 0u && device->IsToggleEnabled(Toggle::DisallowUnsafeAPIs)) { |
| return DAWN_VALIDATION_ERROR( |
| "Pipeline overridable constants are disallowed because they are partially " |
| "implemented."); |
| } |
| |
| // Validate if overridable constants exist in shader module |
| // pipelineBase is not yet constructed at this moment so iterate constants from descriptor |
| size_t numUninitializedConstants = metadata.uninitializedOverridableConstants.size(); |
| // Keep a initialized constants sets to handle duplicate initialization cases |
| // Only storing that of uninialized constants is needed |
| std::unordered_set<std::string> stageInitializedConstantIdentifiers; |
| for (uint32_t i = 0; i < constantCount; i++) { |
| DAWN_INVALID_IF(metadata.overridableConstants.count(constants[i].key) == 0, |
| "Pipeline overridable constant \"%s\" not found in shader module %s.", |
| constants[i].key, module); |
| |
| if (metadata.uninitializedOverridableConstants.count(constants[i].key) > 0 && |
| stageInitializedConstantIdentifiers.count(constants[i].key) == 0) { |
| numUninitializedConstants--; |
| stageInitializedConstantIdentifiers.insert(constants[i].key); |
| } |
| } |
| |
| // Validate if any overridable constant is left uninitialized |
| if (DAWN_UNLIKELY(numUninitializedConstants > 0)) { |
| std::string uninitializedConstantsArray; |
| bool isFirst = true; |
| for (std::string identifier : metadata.uninitializedOverridableConstants) { |
| if (stageInitializedConstantIdentifiers.count(identifier) > 0) { |
| continue; |
| } |
| |
| if (isFirst) { |
| isFirst = false; |
| } else { |
| uninitializedConstantsArray.append(", "); |
| } |
| uninitializedConstantsArray.append(identifier); |
| } |
| |
| return DAWN_FORMAT_VALIDATION_ERROR( |
| "There are uninitialized pipeline overridable constants in shader module %s, their " |
| "identifiers:[%s]", |
| module, uninitializedConstantsArray); |
| } |
| |
| return {}; |
| } |
| |
| // PipelineBase |
| |
| PipelineBase::PipelineBase(DeviceBase* device, |
| PipelineLayoutBase* layout, |
| const char* label, |
| std::vector<StageAndDescriptor> stages) |
| : ApiObjectBase(device, label), mLayout(layout) { |
| ASSERT(!stages.empty()); |
| |
| for (const StageAndDescriptor& stage : stages) { |
| // Extract argument for this stage. |
| SingleShaderStage shaderStage = stage.shaderStage; |
| ShaderModuleBase* module = stage.module; |
| const char* entryPointName = stage.entryPoint.c_str(); |
| |
| const EntryPointMetadata& metadata = module->GetEntryPoint(entryPointName); |
| ASSERT(metadata.stage == shaderStage); |
| |
| // Record them internally. |
| bool isFirstStage = mStageMask == wgpu::ShaderStage::None; |
| mStageMask |= StageBit(shaderStage); |
| mStages[shaderStage] = {module, entryPointName, &metadata, |
| std::vector<PipelineConstantEntry>()}; |
| auto& constants = mStages[shaderStage].constants; |
| for (uint32_t i = 0; i < stage.constantCount; i++) { |
| constants.emplace_back(stage.constants[i].key, stage.constants[i].value); |
| } |
| |
| // Compute the max() of all minBufferSizes across all stages. |
| RequiredBufferSizes stageMinBufferSizes = |
| ComputeRequiredBufferSizesForLayout(metadata, layout); |
| |
| if (isFirstStage) { |
| mMinBufferSizes = std::move(stageMinBufferSizes); |
| } else { |
| for (BindGroupIndex group(0); group < mMinBufferSizes.size(); ++group) { |
| ASSERT(stageMinBufferSizes[group].size() == mMinBufferSizes[group].size()); |
| |
| for (size_t i = 0; i < stageMinBufferSizes[group].size(); ++i) { |
| mMinBufferSizes[group][i] = |
| std::max(mMinBufferSizes[group][i], stageMinBufferSizes[group][i]); |
| } |
| } |
| } |
| } |
| } |
| |
| PipelineBase::PipelineBase(DeviceBase* device, ObjectBase::ErrorTag tag) |
| : ApiObjectBase(device, tag) { |
| } |
| |
| PipelineLayoutBase* PipelineBase::GetLayout() { |
| ASSERT(!IsError()); |
| return mLayout.Get(); |
| } |
| |
| const PipelineLayoutBase* PipelineBase::GetLayout() const { |
| ASSERT(!IsError()); |
| return mLayout.Get(); |
| } |
| |
| const RequiredBufferSizes& PipelineBase::GetMinBufferSizes() const { |
| ASSERT(!IsError()); |
| return mMinBufferSizes; |
| } |
| |
| const ProgrammableStage& PipelineBase::GetStage(SingleShaderStage stage) const { |
| ASSERT(!IsError()); |
| return mStages[stage]; |
| } |
| |
| const PerStage<ProgrammableStage>& PipelineBase::GetAllStages() const { |
| return mStages; |
| } |
| |
| wgpu::ShaderStage PipelineBase::GetStageMask() const { |
| return mStageMask; |
| } |
| |
| MaybeError PipelineBase::ValidateGetBindGroupLayout(uint32_t groupIndex) { |
| DAWN_TRY(GetDevice()->ValidateIsAlive()); |
| DAWN_TRY(GetDevice()->ValidateObject(this)); |
| DAWN_TRY(GetDevice()->ValidateObject(mLayout.Get())); |
| DAWN_INVALID_IF( |
| groupIndex >= kMaxBindGroups, |
| "Bind group layout index (%u) exceeds the maximum number of bind groups (%u).", |
| groupIndex, kMaxBindGroups); |
| return {}; |
| } |
| |
| ResultOrError<Ref<BindGroupLayoutBase>> PipelineBase::GetBindGroupLayout( |
| uint32_t groupIndexIn) { |
| DAWN_TRY(ValidateGetBindGroupLayout(groupIndexIn)); |
| |
| BindGroupIndex groupIndex(groupIndexIn); |
| if (!mLayout->GetBindGroupLayoutsMask()[groupIndex]) { |
| return Ref<BindGroupLayoutBase>(GetDevice()->GetEmptyBindGroupLayout()); |
| } else { |
| return Ref<BindGroupLayoutBase>(mLayout->GetBindGroupLayout(groupIndex)); |
| } |
| } |
| |
| BindGroupLayoutBase* PipelineBase::APIGetBindGroupLayout(uint32_t groupIndexIn) { |
| Ref<BindGroupLayoutBase> result; |
| if (GetDevice()->ConsumedError(GetBindGroupLayout(groupIndexIn), &result, |
| "Validating GetBindGroupLayout (%u) on %s", groupIndexIn, |
| this)) { |
| return BindGroupLayoutBase::MakeError(GetDevice()); |
| } |
| return result.Detach(); |
| } |
| |
| size_t PipelineBase::ComputeContentHash() { |
| ObjectContentHasher recorder; |
| recorder.Record(mLayout->GetContentHash()); |
| |
| recorder.Record(mStageMask); |
| for (SingleShaderStage stage : IterateStages(mStageMask)) { |
| recorder.Record(mStages[stage].module->GetContentHash()); |
| recorder.Record(mStages[stage].entryPoint); |
| } |
| |
| return recorder.GetContentHash(); |
| } |
| |
| // static |
| bool PipelineBase::EqualForCache(const PipelineBase* a, const PipelineBase* b) { |
| // The layout is deduplicated so it can be compared by pointer. |
| if (a->mLayout.Get() != b->mLayout.Get() || a->mStageMask != b->mStageMask) { |
| return false; |
| } |
| |
| for (SingleShaderStage stage : IterateStages(a->mStageMask)) { |
| // The module is deduplicated so it can be compared by pointer. |
| if (a->mStages[stage].module.Get() != b->mStages[stage].module.Get() || |
| a->mStages[stage].entryPoint != b->mStages[stage].entryPoint) { |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| } // namespace dawn_native |