commit | b1f9f9fd8efa9ba71f7f967d6b82b3683332c91f | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Tue May 31 17:28:49 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue May 31 17:28:49 2022 +0000 |
tree | 9598ea8c724a6922a239f33982697843ce5cd06b | |
parent | f3cf19fdb2b53c4d8dd2a7772aa8f4f593458b6c [diff] |
Ensure the Vulkan fuzzer uses SwiftShader Some bug reports have come in using lavapipe which is not a conformant Vulkan implementation that we care about fuzzing. Bug: chromium:1330453, chromium:1330389 Change-Id: I219103c30ca30702c8f3ccd6eebe87b90a10b6d2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92121 Auto-Submit: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.