blob: 33eb5fccb1c0091f188b8151fafb80c57a45ef08 [file] [log] [blame]
SKIP: FAILED
<dawn>/src/tint/lang/msl/writer/printer/printer.cc:775 internal compiler error: FragmentOutputs = struct @align(16) {
loc0:i32 @offset(0), @location(0)
frag_depth:f32 @offset(4), @builtin(frag_depth)
loc1:u32 @offset(8), @location(1)
loc2:f32 @offset(12), @location(2)
sample_mask:u32 @offset(16), @builtin(sample_mask)
loc3:vec4<f32> @offset(32), @location(3)
}
%tint_symbol = @fragment func():FragmentOutputs -> %b1 {
%b1 = block {
ret FragmentOutputs(1i, 2.0f, 1u, 1.0f, 2u, vec4<f32>(1.0f, 2.0f, 3.0f, 4.0f))
}
}
invalid entry point IO struct uses
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************