commit | 4fb833157ca546667502744744d49ece41b69e48 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Sep 11 17:19:11 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 11 17:19:11 2024 +0000 |
tree | b908d8e464c0b41e89d34bbd49c64cd7437c8e3d | |
parent | 94a3f7f616c4a2bb773568e7491c743b150f81d4 [diff] |
Enable SurfactTests on OpenGL. As well as SurfaceConfigurationValidationTests. Also does minor fixes to the OpenGL backend: - Do not use ResultOrError for EGLSurface as it might just be a number and not an aligned pointer like ResultOrError requires. - Removes a clearly invalid ASSERT. Bug: 42241264 Change-Id: Id491412b3398b6466c065ba14ecf0cb938c94164 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/205458 Reviewed-by: Geoff Lang <geofflang@google.com> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.