commit | b27c56228a57774566e9d70334c85ccf2a0ddebb | [log] [tgz] |
---|---|---|
author | Hao Li <hao.x.li@intel.com> | Thu Mar 28 08:25:51 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Mar 28 08:25:51 2024 +0000 |
tree | 86b5666fa35e8df15b9a2977240e3391bd6c790e | |
parent | 883507d5338730e841064213fc52f4e8b9807ad8 [diff] |
Remove render to 3d texture slices from unsafe apis CTS for 3d texture slices was rolled to Chromium, we can remove this from unsafe apis. Bug: dawn:1020 Change-Id: I83b1cd3a2fc814573061f556e211a2f9414f7f4f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/181063 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.