commit | b2b6654bfd50f91adda880747d31c7ce9c85d7d0 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Wed Aug 20 15:20:55 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Aug 20 15:20:55 2025 -0700 |
tree | f2e474409895bff1a287a0581bfcab311fcda877 | |
parent | 04100998141c6ee72481e3c46f3a34fbe925bd28 [diff] |
Roll DirectX Shader Compiler from 7a8c90cf4c44 to 39f1dc165ca3 (2 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/7a8c90cf4c44..39f1dc165ca3 2025-08-20 jbatista@microsoft.com Update CMake variable so that dxcapi.use.cpp is detected regardless of root dir (#7709) 2025-08-18 jbatista@microsoft.com Create new class to handle external validation, and rename existing dll loading class. (#7514) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC bajones@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: bajones@google.com Change-Id: I3c8663888d3c04a7960b9a8753339feda6f9f4d5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/258283 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.