commit | b5d561be5a1cdce64bd7346b1d8c23360291d689 | [log] [tgz] |
---|---|---|
author | Andrii Shyshkalov <tandrii@google.com> | Mon Jul 12 18:25:20 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jul 12 18:25:20 2021 +0000 |
tree | b8c5d5be930b4b4a56f27fb79289e4561f20ae3c | |
parent | cbef5a54a412a2acdb95258746d0bbfab4460743 [diff] |
[realms] launch 20% of builds in realms mode. R=rharrison Bug: chromium:1216166 Change-Id: I773f502b741b26a5d591a600b08b7265abceb03c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57465 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org> Auto-Submit: Andrii Shyshkalov <tandrii@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.