commit | b334e3429cf6280ab5c42201e107de0f0781e79c | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Jan 08 17:13:04 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jan 08 17:13:04 2024 +0000 |
tree | 8cb54c65f5cb03696f47647f89ada87427bcd395 | |
parent | a6df61ea7a25c366d85d5c6fb4c27454d849dd29 [diff] |
Remove unused dawn::wire mechanisms. Reverse lookup of IDs for objects in the server is no longer used. Likewise there are no more Server "handwritten commands". Bug: None Change-Id: If204b3c3f775ac67cf4c3da0f9d01d49158c796b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/168620 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.