commit | b3484ecaaa6df24b916c1c296ae3a65cf6a3a010 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Apr 25 12:05:22 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Thu Apr 25 12:05:22 2024 +0000 |
tree | af997af63a463ac66c758a5f0f1b5c52bc5f899c | |
parent | 9904db03515a17ac833a86e61b82ed14fb9f9479 [diff] |
[tint][fuzz][ast] Add BindingRemapper fuzzer Bug: tint:2223 Change-Id: Ic8aa1ecf7ecb6a81c9b7640de13f56399e0fc010 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185624 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.