commit | b353ebe752fa0ba625e342e8cf92bd777e805a91 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Apr 18 19:31:21 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 18 19:31:21 2023 +0000 |
tree | c71643fd6bc5d3b11a4b17876b88cb14de8ba074 | |
parent | 00882100f485442832892f72e0b9d7200947751f [diff] |
Add an allocator to store the symbol names. This CL adds an allocator, owned by the SymbolTable, which stores the names of all the symbols in the table. The Symbols then have a `string_view` to their name. Change-Id: I28e5b2aefcf9f67c1877b7ebab52416f780bd8c6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127300 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.