commit | b383cf0629faeda3a75c1a6c8eb5b5859040671d | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Sat Nov 11 19:13:28 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Sat Nov 11 19:13:28 2023 +0000 |
tree | 6201f476d875c69b8a0e9a21276474eb21fdfeb6 | |
parent | d8f6206dc6e0f9de2fb30dd9b73f49faf1f65f93 [diff] |
[tint][gn] Hook up tint_info to the build This BUILD.gn file wasn't referenced by anything, so was never built Change-Id: I8af0e15e36193b780c3381b8c9def535ad89e5f1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/160086 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.