commit | b3cd924bb203350b2c110dd644a4a1a6fd45dd14 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Sep 22 14:24:10 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Sep 22 14:24:10 2025 -0700 |
tree | a9f8471fb4f4a023e3981d048dc93988f40ae504 | |
parent | 23148c5e044ba20c6d320212ae075700a7ea75f1 [diff] |
[dawn][native] Remove DisableTextureViewBindingUsedAsExternalTexture This was a kill switch while shipping the feature but isn't needed anymore. Bug: 398752857 Change-Id: I46f02492369ffcb9a1602fa2012e2df9e22e98a9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/262197 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.