| // Copyright 2021 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
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| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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| |
| #ifndef SRC_DAWN_TESTS_UNITTESTS_NATIVE_MOCKS_SHADERMODULEMOCK_H_ |
| #define SRC_DAWN_TESTS_UNITTESTS_NATIVE_MOCKS_SHADERMODULEMOCK_H_ |
| |
| #include "gmock/gmock.h" |
| |
| #include "dawn/native/ShaderModule.h" |
| #include "dawn/tests/unittests/native/mocks/DeviceMock.h" |
| |
| namespace dawn::native { |
| |
| class ShaderModuleMock : public ShaderModuleBase { |
| public: |
| // Creates a shader module mock based on a descriptor or wgsl source. |
| static Ref<ShaderModuleMock> Create(DeviceMock* device, |
| const ShaderModuleDescriptor* descriptor); |
| static Ref<ShaderModuleMock> Create(DeviceMock* device, const char* source); |
| |
| ~ShaderModuleMock() override; |
| |
| MOCK_METHOD(void, DestroyImpl, (), (override)); |
| |
| protected: |
| ShaderModuleMock(DeviceMock* device, const ShaderModuleDescriptor* descriptor); |
| }; |
| |
| } // namespace dawn::native |
| |
| #endif // SRC_DAWN_TESTS_UNITTESTS_NATIVE_MOCKS_SHADERMODULEMOCK_H_ |