commit | 3912f57afc90abd9902031602e4bd1fea3a0cc43 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue May 09 00:08:23 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue May 09 00:08:23 2023 +0000 |
tree | 7da910f89bbf0c7fe2b1fa6f45e85db059061802 | |
parent | dc271941243568d0d1ac59c10dc878cb9b821ea0 [diff] |
Roll ANGLE from 1a847d4a6e6a to fbca2b29271c (6 revisions) https://chromium.googlesource.com/angle/angle.git/+log/1a847d4a6e6a..fbca2b29271c 2023-05-08 geofflang@chromium.org Metal: Build built-in shaders from source on the simulator 2023-05-08 angle-autoroll@skia-public.iam.gserviceaccount.com Manual roll vulkan-deps from 446f1da0d121 to e672f7dbab42 (2 revisions) 2023-05-08 abdolrashidi@google.com Add instruction for trace tests w/multiple devices 2023-05-08 lexa.knyazev@gmail.com Metal: Implement ANGLE_polygon_mode 2023-05-08 lexa.knyazev@gmail.com D3D11: Implement ANGLE_polygon_mode 2023-05-08 geofflang@chromium.org Reland: Metal: Embed precompiled default shaders. If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-dawn-autoroll Please CC angle-team+autoroll@google.com,rharrison@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: rharrison@google.com Change-Id: Id34355b8e420b88dad3d1b463b5d62e0b43a614b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132120 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.