[[stage(fragment)]] | |
fn main([[builtin(position)]] position : vec4<f32>, [[builtin(front_facing)]] front_facing : bool, [[builtin(sample_index)]] sample_index : u32, [[builtin(sample_mask)]] sample_mask : u32) { | |
if (front_facing) { | |
let foo : vec4<f32> = position; | |
let bar : u32 = (sample_index + sample_mask); | |
} | |
} |