commit | b4bd417d7c423b95f05de5c3b5f1887c5226a7b4 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue May 28 12:07:12 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue May 28 12:07:12 2024 +0000 |
tree | 4c4ce462cf2fad7f6a4c0823eebbb473c015027b | |
parent | 10a4da735e37cea9587ab3cf70b2a6cf20e93e22 [diff] |
[tint][ast][msl] Skip the MSL fuzzer if the program has multiple entry points Bug: 342435250 Change-Id: I96e3b46ce15d9678206278a21bc0a03a35da6ce0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/189820 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.