| struct ComputeInputs0 { |
| uint3 local_invocation_id; |
| }; |
| struct ComputeInputs1 { |
| uint3 workgroup_id; |
| }; |
| struct tint_symbol_1 { |
| uint3 local_invocation_id : SV_GroupThreadID; |
| uint local_invocation_index : SV_GroupIndex; |
| uint3 global_invocation_id : SV_DispatchThreadID; |
| uint3 workgroup_id : SV_GroupID; |
| }; |
| |
| void main_inner(ComputeInputs0 inputs0, uint local_invocation_index, uint3 global_invocation_id, ComputeInputs1 inputs1) { |
| const uint foo = (((inputs0.local_invocation_id.x + local_invocation_index) + global_invocation_id.x) + inputs1.workgroup_id.x); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void main(tint_symbol_1 tint_symbol) { |
| const ComputeInputs0 tint_symbol_2 = {tint_symbol.local_invocation_id}; |
| const ComputeInputs1 tint_symbol_3 = {tint_symbol.workgroup_id}; |
| main_inner(tint_symbol_2, tint_symbol.local_invocation_index, tint_symbol.global_invocation_id, tint_symbol_3); |
| return; |
| } |