commit | b57b92d4bf6a402f874ae64149892a934c6834b6 | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Wed Jan 31 17:47:16 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 31 17:47:16 2024 +0000 |
tree | e68a45dee2d5fbb061adb42a23d8232beb98b908 | |
parent | 4acdce5aa946fda2e81b1a7a1372d6f60d2c2a3b [diff] |
Enable dp4a: set to shipped-with-kill-switch Bug: tint:1497 Change-Id: I778cd6754dbd7f65e8e135a7726b8a2a4a6889df Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/172580 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.