commit | b57ea72ec49663cd435c894a7237ea0df26e1425 | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Fri Jul 26 22:24:16 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 26 22:24:16 2024 +0000 |
tree | 7e36eab16960ae7d9ca6edf09d74bfdef41a1826 | |
parent | cc7563ee5d97673f603ad4486de8fcfb44b2311e [diff] |
Roll third_party/protobuf. This is required for standalone Android GN builds. Change-Id: I4936764df57160e5cc17530f689e675afda2daa4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/200235 Commit-Queue: Stephen White <senorblanco@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.