commit | b5e208976826f7da4383d8d785099e2ff9a069bd | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Wed Aug 04 21:11:19 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Aug 04 21:11:19 2021 +0000 |
tree | de17de8bbf7236084754249caaeb70f12829c197 | |
parent | 5c19bf25e3e5a45e265b5f62e7713b1bb95f16e9 [diff] |
Hook up dump_shaders toggle to dump SPIRV and GLSL Bug: none Change-Id: I742067d70bac5b43afe38d8d39b5eb2dae647a74 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60960 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.