commit | b607bfbddf8d206021f71ba6557cba06b950b5d5 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Jan 12 08:17:46 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jan 12 08:17:46 2023 +0000 |
tree | cd49f8de216f7c188dee42817dc4fa045b2ba601 | |
parent | 973a685ad3589dd9c14c0ed306d7ae62648cbfd2 [diff] |
tint/utils: Manually inline HashmapBase::Scan() Clang was doing a poor job inlining this very hot function and its lambda argument. Change-Id: Id2005b2ad131a1a1802bc7fb66085395b659ade2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116867 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.