commit | 6b269dd52a32d404786b0f46954e9a8bff9d923f | [log] [tgz] |
---|---|---|
author | Kyle Charbonneau <kylechar@google.com> | Wed Nov 20 14:22:11 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 20 14:22:11 2024 +0000 |
tree | 133a82d413eb31720b6e3c95906ef5bebe72ff18 | |
parent | 3b0e2bdb8fd3e52f8b3bf46f7c39203215ad83ff [diff] |
Change DescriptorSetAllocator destruction order During TickImpl() DescriptorSetAllocators were destroyed by calling mDescriptorAllocatorsPendingDeallocation->ClearUpTo() after GetFencedDeleter()->Tick(). Change the order so mDescriptorAllocatorsPendingDeallocation operations happen at the same time. Change-Id: I41af35f50b87c1a1defda5fb334b0c497c670d05 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/215054 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Kyle Charbonneau <kylechar@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.