commit | b62100d55443d473aed92764924b46c79b57ee3a | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue Sep 19 08:04:56 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 19 08:04:56 2023 +0000 |
tree | d9fe9bc910dd21d26723a5be79abacc72dd63c37 | |
parent | 5ca21ed720844ddd5b10547f0758564cfc59997a [diff] |
Roll DirectX Shader Compiler from e999412c4a5e to d949f78f69c0 (5 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/e999412c4a5e..d949f78f69c0 2023-09-19 cbieneman@microsoft.com Revert "Add clang-format checker GitHub action." (#5746) 2023-09-19 cbieneman@microsoft.com [NFC] Integrate clang-format to hctgen (#5732) 2023-09-19 cbieneman@microsoft.com Add clang-format checker GitHub action. (#5617) 2023-09-18 grroth@microsoft.com [lit] allow for spaces in taef commands (#5720) 2023-09-18 texr@microsoft.com [lit][SPIRV] convert error check shaders to lit FileCheck test (#5702) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC jrprice@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: jrprice@google.com Change-Id: I1f7fb117e7eee1d42cceb90531e5fe890de57d67 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/152164 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.