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tint
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let
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vector.spvasm.expected.ir.msl
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#include
<metal_stdlib>
using
namespace
metal
;
void
main_1
()
{
float
const
x_11
=
2.0f
;
float2
const
x_13
=
float2
(
1.0f
,
3.0f
);
float3
const
x_14
=
float3
(
1.0f
,
3.0f
,
2.0f
);
}
kernel
void
tint_symbol
()
{
main_1
();
}