dawn_wire: Rename Write{Buffer|Texture}Internal to Write{Buffer|Texture}

BUG=chromium:1266727

Change-Id: I3cad4c7b6b09ef4475ff030a5d239f544dc1cdef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72066
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
diff --git a/dawn_wire.json b/dawn_wire.json
index 75526d5..5742573 100644
--- a/dawn_wire.json
+++ b/dawn_wire.json
@@ -66,14 +66,14 @@
             { "name": "signal value", "type": "uint64_t" },
             { "name": "request serial", "type": "uint64_t" }
         ],
-        "queue write buffer internal": [
+        "queue write buffer": [
             {"name": "queue id", "type": "ObjectId" },
             {"name": "buffer id", "type": "ObjectId" },
             {"name": "buffer offset", "type": "uint64_t"},
             {"name": "data", "type": "uint8_t", "annotation": "const*", "length": "size"},
             {"name": "size", "type": "uint64_t"}
         ],
-        "queue write texture internal": [
+        "queue write texture": [
             {"name": "queue id", "type": "ObjectId" },
             {"name": "destination", "type": "image copy texture", "annotation": "const*"},
             {"name": "data", "type": "uint8_t", "annotation": "const*", "length": "data size"},
diff --git a/src/dawn_wire/client/Queue.cpp b/src/dawn_wire/client/Queue.cpp
index 098ddc5..daa44d7 100644
--- a/src/dawn_wire/client/Queue.cpp
+++ b/src/dawn_wire/client/Queue.cpp
@@ -57,7 +57,7 @@
                             size_t size) {
         Buffer* buffer = FromAPI(cBuffer);
 
-        QueueWriteBufferInternalCmd cmd;
+        QueueWriteBufferCmd cmd;
         cmd.queueId = id;
         cmd.bufferId = buffer->id;
         cmd.bufferOffset = bufferOffset;
@@ -72,7 +72,7 @@
                              size_t dataSize,
                              const WGPUTextureDataLayout* dataLayout,
                              const WGPUExtent3D* writeSize) {
-        QueueWriteTextureInternalCmd cmd;
+        QueueWriteTextureCmd cmd;
         cmd.queueId = id;
         cmd.destination = destination;
         cmd.data = static_cast<const uint8_t*>(data);
diff --git a/src/dawn_wire/server/ServerQueue.cpp b/src/dawn_wire/server/ServerQueue.cpp
index 0ab99f5..08a5925 100644
--- a/src/dawn_wire/server/ServerQueue.cpp
+++ b/src/dawn_wire/server/ServerQueue.cpp
@@ -45,11 +45,11 @@
         return true;
     }
 
-    bool Server::DoQueueWriteBufferInternal(ObjectId queueId,
-                                            ObjectId bufferId,
-                                            uint64_t bufferOffset,
-                                            const uint8_t* data,
-                                            uint64_t size) {
+    bool Server::DoQueueWriteBuffer(ObjectId queueId,
+                                    ObjectId bufferId,
+                                    uint64_t bufferOffset,
+                                    const uint8_t* data,
+                                    uint64_t size) {
         // The null object isn't valid as `self` or `buffer` so we can combine the check with the
         // check that the ID is valid.
         auto* queue = QueueObjects().Get(queueId);
@@ -73,12 +73,12 @@
         return true;
     }
 
-    bool Server::DoQueueWriteTextureInternal(ObjectId queueId,
-                                             const WGPUImageCopyTexture* destination,
-                                             const uint8_t* data,
-                                             uint64_t dataSize,
-                                             const WGPUTextureDataLayout* dataLayout,
-                                             const WGPUExtent3D* writeSize) {
+    bool Server::DoQueueWriteTexture(ObjectId queueId,
+                                     const WGPUImageCopyTexture* destination,
+                                     const uint8_t* data,
+                                     uint64_t dataSize,
+                                     const WGPUTextureDataLayout* dataLayout,
+                                     const WGPUExtent3D* writeSize) {
         // The null object isn't valid as `self` so we can combine the check with the
         // check that the ID is valid.
         auto* queue = QueueObjects().Get(queueId);