commit | b70d610bae692a872e0d449aef00496e68a3c22c | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Jan 03 21:45:05 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 03 21:45:05 2023 +0000 |
tree | 848cacbb93bbacffbf2dab53b48f800f4c972006 | |
parent | 4cef4362b0654b52e3c1a6ee5a3133456cf0107d [diff] |
dawn/native: Hook tint ICE up to Dawn assertions Scream and shout if we ICE in a debug build. Fixed: tint:597 Change-Id: Ie349d314a2ddf518f54df81469e4e14aa16cacda Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114540 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.