| // Copyright 2025 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_TINT_API_COMMON_RESOURCE_BINDING_CONFIG_H_ |
| #define SRC_TINT_API_COMMON_RESOURCE_BINDING_CONFIG_H_ |
| |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "src/tint/api/common/binding_point.h" |
| #include "src/tint/api/common/resource_type.h" |
| #include "src/tint/utils/reflection.h" |
| |
| namespace tint { |
| |
| /// Binding information for a `resource_binding` |
| struct ResourceBindingInfo { |
| // The binding point for the supporting storage buffer. This is a post-remapping binding point. |
| BindingPoint storage_buffer_binding; |
| |
| // The ordering of default bindings which are placed after the user bindings. These will be used |
| // as the index to lookup the given `ResourceType` if the user accesses with an incorrect |
| // texture type (or out of bounds). |
| // |
| // These `default_binding_type_order` entries will be used when we need to substitute in a |
| // default binding. So, we assume that Dawn is providing the `resource_binding` memory as: |
| // |
| // `[user 1 (2d_i32), user 2 (3d_f32), user 3 (1d_u32), 1d_u32_default, 2d_f32_default, |
| // 3d_f32_default]` |
| // |
| // We would then have `default_binding_type_order` entries of: |
| // |
| // `[1d_u32, 2d_f32, 3d_f32]` |
| // |
| // Then when we compile a `getBinding<T>(ary, i)` call, we will have created the storage buffer, |
| // call it `metadata` in this case: |
| // |
| // ``` |
| // const len = metadata.array_length; |
| // if (i < len && type_to_u32(T) == metadata.bindings[i]) { |
| // return bindings[i]; |
| // } |
| // return bindings[len + index_in_binding_order(T)]; |
| // ``` |
| // |
| std::vector<ResourceType> default_binding_type_order; |
| |
| TINT_REFLECT(ResourceBindingInfo, storage_buffer_binding, default_binding_type_order); |
| }; |
| |
| // Configuration for the resource binding transform. |
| // |
| // The resource binding transform assumes that for each resource_binding there will be an |
| // entry in the `bindings` hash map. That binding will provide information on the storage buffer |
| // attached for the resource binding. Specifically, the storage buffer should have a format of: |
| // |
| // ``` |
| // struct SB { |
| // array_length: u32, |
| // bindings: array<u32>, // Has `array_length` entries (doesn't include the default bindings). |
| // } |
| // ``` |
| // |
| // The values used in the `bindings` are from the `u32` conversion of the `ResourceType` enum |
| // entries. |
| // |
| struct ResourceBindingConfig { |
| /// Map from a `resource_binding` binding point to the supporting info structure. |
| std::unordered_map<BindingPoint, ResourceBindingInfo> bindings; |
| |
| TINT_REFLECT(ResourceBindingConfig, bindings); |
| }; |
| |
| } // namespace tint |
| |
| #endif // SRC_TINT_API_COMMON_RESOURCE_BINDING_CONFIG_H_ |