|author||Austin Eng <firstname.lastname@example.org>||Fri Jun 19 18:47:33 2020 +0000|
|committer||Commit Bot service account <email@example.com>||Fri Jun 19 18:47:33 2020 +0000|
Protect against huge buffer allocations on macOS 10.12, 10.13 |MTLDevice maxBufferLength| is not available until 10.14, so on lower versions of macOS, try using |recommendedMaxWorkingSetSize| Bug: dawn:450 Change-Id: I52dc4211cf3d7014771d580a9af9c72abe92a375 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23263 Commit-Queue: Austin Eng <firstname.lastname@example.org> Reviewed-by: Stephen White <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.