commit | 7d00535a8ebd2cdc9778dc25e6d03e5dd319e5a4 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Apr 09 16:41:19 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 09 16:41:19 2024 +0000 |
tree | 30a21abc095c1fa1cfa8f24d36a0f757c8b911a5 | |
parent | d87dec0fd2d45772054cbb969ebe7d57a1842cad [diff] |
[tint][utils] Expand unicode support * Add utf8::Encode() * Add utf16::Decode() and utf16::Encode() Change-Id: I1d73c59bb49f19a3c168b814ba1ae234723c4057 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/183000 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.