| #include <metal_stdlib> |
| |
| using namespace metal; |
| void foo() { |
| thread float2 tint_symbol_1 = 0.0f; |
| thread int3 tint_symbol_2 = 0; |
| thread uint4 tint_symbol_3 = 0u; |
| thread bool2 tint_symbol_4 = false; |
| for(int i = 0; (i < 2); i = as_type<int>((as_type<uint>(i) + as_type<uint>(1)))) { |
| tint_symbol_1[i] = 1.0f; |
| tint_symbol_2[i] = 1; |
| tint_symbol_3[i] = 1u; |
| tint_symbol_4[i] = true; |
| } |
| } |
| |
| kernel void tint_symbol() { |
| for(int i = 0; (i < 2); i = as_type<int>((as_type<uint>(i) + as_type<uint>(1)))) { |
| foo(); |
| } |
| return; |
| } |
| |