SKIP: FAILED | |
[numthreads(1, 1, 1)] | |
void unused_entry_point() { | |
return; | |
} | |
static float4x3 u = float4x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f), float3(10.0f, 11.0f, 12.0f)); | |
void f() { | |
matrix<float16_t, 4, 3> v = matrix<float16_t, 4, 3>(u); | |
} | |
FXC validation failure: | |
D:\Projects\RampUp\dawn\test\tint\expressions\type_conv\Shader@0x0000012140D82540(9,10-18): error X3000: syntax error: unexpected token 'float16_t' | |