commit | 6812d88071f205c301fb04dc6f3cf7f7c8d4b0a1 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Jun 24 17:38:26 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 24 17:38:26 2025 -0700 |
tree | 6537f3a1d49a7c7f37fba5f609a48833981889e9 | |
parent | eb770dbb90ce454f0360209f5783e24eaeb6c2bd [diff] |
Remove the TINT_IR_ICE macro. This was only ever used in the MSL backend and I think we have better ways to do what this was doing now (by dumping the validation log messages before running the printer. Change-Id: I9061ea349278e27e4de3b0d39fd22b919a502782 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/248674 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org> Auto-Submit: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.