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// Copyright 2018 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_D3D12_PLATFORMFUNCTIONS_H_
#define SRC_DAWN_NATIVE_D3D12_PLATFORMFUNCTIONS_H_
#include "dawn/native/d3d/PlatformFunctions.h"
#include "dawn/native/d3d12/d3d12_platform.h"
#include "dawn/common/DynamicLib.h"
namespace dawn::native::d3d12 {
class PlatformFunctions final : public d3d::PlatformFunctions {
public:
PlatformFunctions();
~PlatformFunctions() override;
MaybeError LoadFunctions();
bool IsPIXEventRuntimeLoaded() const;
// Functions from d3d12.dll
PFN_D3D12_CREATE_DEVICE d3d12CreateDevice = nullptr;
PFN_D3D12_GET_DEBUG_INTERFACE d3d12GetDebugInterface = nullptr;
PFN_D3D12_SERIALIZE_ROOT_SIGNATURE d3d12SerializeRootSignature = nullptr;
PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER d3d12CreateRootSignatureDeserializer = nullptr;
PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE d3d12SerializeVersionedRootSignature = nullptr;
PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER
d3d12CreateVersionedRootSignatureDeserializer = nullptr;
// Functions from d3d11.dll
PFN_D3D11ON12_CREATE_DEVICE d3d11on12CreateDevice = nullptr;
// Functions from WinPixEventRuntime.dll
using PFN_PIX_END_EVENT_ON_COMMAND_LIST =
HRESULT(WINAPI*)(ID3D12GraphicsCommandList* commandList);
PFN_PIX_END_EVENT_ON_COMMAND_LIST pixEndEventOnCommandList = nullptr;
using PFN_PIX_BEGIN_EVENT_ON_COMMAND_LIST = HRESULT(
WINAPI*)(ID3D12GraphicsCommandList* commandList, UINT64 color, _In_ PCSTR formatString);
PFN_PIX_BEGIN_EVENT_ON_COMMAND_LIST pixBeginEventOnCommandList = nullptr;
using PFN_SET_MARKER_ON_COMMAND_LIST = HRESULT(WINAPI*)(ID3D12GraphicsCommandList* commandList,
UINT64 color,
_In_ PCSTR formatString);
PFN_SET_MARKER_ON_COMMAND_LIST pixSetMarkerOnCommandList = nullptr;
private:
using Base = d3d::PlatformFunctions;
MaybeError LoadD3D12();
MaybeError LoadD3D11();
void LoadPIXRuntime();
DynamicLib mD3D12Lib;
DynamicLib mD3D11Lib;
DynamicLib mPIXEventRuntimeLib;
};
} // namespace dawn::native::d3d12
#endif // SRC_DAWN_NATIVE_D3D12_PLATFORMFUNCTIONS_H_