Revert "Fix location selection for pixel center polyfill." This reverts commit 5f59eb343ae38fd1e8f3a9f6d4c6709b2051c407. Reason for revert: Caused a clusterfuzz error, appears to have created a duplicate location 0. Original change's description: > Fix location selection for pixel center polyfill. > > When creating the pixel center polyfill we need to create a location in > which to assign the value. This location must match between the vertex > and fragment shaders. > > It's currently possible to setup the WGSL shader such that the current > mechanism will not select the same location. > > Instead, pass the location to use for the polyfill into the SPIR-V > writer. Dawn will use the entry point information and the locations used > in both the vertex and fragment shaders to select the lowest unused > location. > > Fixed: 517522769 > Change-Id: Ica81e95c9ab89587be6773b1950ee01f7661eee9 > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/313217 > Commit-Queue: Corentin Wallez <cwallez@chromium.org> > Reviewed-by: Corentin Wallez <cwallez@chromium.org> > Auto-Submit: dan sinclair <dsinclair@chromium.org> > Reviewed-by: James Price <jrprice@google.com> TBR=cwallez@chromium.org,dsinclair@chromium.org,jrprice@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com No-Presubmit: true No-Tree-Checks: true No-Try: true Change-Id: I911614567f6131380d677758a83fffcf8f65aa15 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/314336 Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.