| // Copyright 2023 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
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| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_EVENTMANAGER_H_ | |
| #define SRC_DAWN_NATIVE_EVENTMANAGER_H_ | |
| #include <atomic> | |
| #include <cstdint> | |
| #include <mutex> | |
| #include <optional> | |
| #include <variant> | |
| #include "absl/container/flat_hash_map.h" | |
| #include "dawn/common/FutureUtils.h" | |
| #include "dawn/common/MutexProtected.h" | |
| #include "dawn/common/NonMovable.h" | |
| #include "dawn/common/Ref.h" | |
| #include "dawn/native/Error.h" | |
| #include "dawn/native/Forward.h" | |
| #include "dawn/native/IntegerTypes.h" | |
| #include "dawn/native/SystemEvent.h" | |
| namespace dawn::native { | |
| struct InstanceDescriptor; | |
| // Subcomponent of the Instance which tracks callback events for the Future-based callback | |
| // entrypoints. All events from this instance (regardless of whether from an adapter, device, queue, | |
| // etc.) are tracked here, and used by the instance-wide ProcessEvents and WaitAny entrypoints. | |
| // | |
| // TODO(crbug.com/dawn/2050): Can this eventually replace CallbackTaskManager? | |
| // | |
| // There are various ways to optimize ProcessEvents/WaitAny: | |
| // - TODO(crbug.com/dawn/2059) Spontaneously set events as "early-ready" in other places when we see | |
| // serials advance, e.g. Submit, or when checking a later wait before an earlier wait. | |
| class EventManager final : NonMovable { | |
| public: | |
| EventManager(); | |
| ~EventManager(); | |
| MaybeError Initialize(const UnpackedPtr<InstanceDescriptor>& descriptor); | |
| // Called by WillDropLastExternalRef. Once shut down, the EventManager stops tracking anything. | |
| // It drops any refs to TrackedEvents, to break reference cycles. If doing so frees the last ref | |
| // of any uncompleted TrackedEvents, they'll get completed with EventCompletionType::Shutdown. | |
| void ShutDown(); | |
| class TrackedEvent; | |
| // Track a TrackedEvent and give it a FutureID. | |
| FutureID TrackEvent(Ref<TrackedEvent>&&); | |
| void SetFutureReady(TrackedEvent* event); | |
| // Returns true if future ProcessEvents is needed. | |
| bool ProcessPollEvents(); | |
| [[nodiscard]] wgpu::WaitStatus WaitAny(size_t count, | |
| FutureWaitInfo* infos, | |
| Nanoseconds timeout); | |
| private: | |
| bool IsShutDown() const; | |
| bool mTimedWaitAnyEnable = false; | |
| size_t mTimedWaitAnyMaxCount = kTimedWaitAnyMaxCountDefault; | |
| std::atomic<FutureID> mNextFutureID = 1; | |
| // Freed once the user has dropped their last ref to the Instance, so can't call WaitAny or | |
| // ProcessEvents anymore. This breaks reference cycles. | |
| using EventMap = absl::flat_hash_map<FutureID, Ref<TrackedEvent>>; | |
| MutexProtected<std::optional<EventMap>> mEvents; | |
| // Records last process event id in order to properly return whether or not there are still | |
| // events to process when we have re-entrant callbacks. | |
| std::atomic<FutureID> mLastProcessEventID = 0; | |
| }; | |
| struct QueueAndSerial { | |
| Ref<QueueBase> queue; | |
| ExecutionSerial completionSerial; | |
| }; | |
| // Base class for the objects that back WGPUFutures. TrackedEvent is responsible for the lifetime | |
| // the callback it contains. If TrackedEvent gets destroyed before it completes, it's responsible | |
| // for cleaning up (by calling the callback with an "Unknown" status). | |
| // | |
| // For Future-based and ProcessEvents-based TrackedEvents, the EventManager will track them for | |
| // completion in WaitAny or ProcessEvents. However, once the Instance has lost all its external | |
| // refs, the user can't call either of those methods anymore, so EventManager will stop holding refs | |
| // to any TrackedEvents. Any which are not ref'd elsewhere (in order to be `Spontaneous`ly | |
| // completed) will be cleaned up at that time. | |
| class EventManager::TrackedEvent : public RefCounted { | |
| protected: | |
| // Create an event from a SystemEvent. Note that events like RequestAdapter and | |
| // RequestDevice complete immediately in dawn native, and may use an already-completed event. | |
| TrackedEvent(wgpu::CallbackMode callbackMode, Ref<SystemEvent> completionEvent); | |
| // Create a TrackedEvent from a queue completion serial. | |
| TrackedEvent(wgpu::CallbackMode callbackMode, | |
| QueueBase* queue, | |
| ExecutionSerial completionSerial); | |
| struct Completed {}; | |
| // Create a TrackedEvent that is already completed. | |
| TrackedEvent(wgpu::CallbackMode callbackMode, Completed tag); | |
| public: | |
| // Subclasses must implement this to complete the event (if not completed) with | |
| // EventCompletionType::Shutdown. | |
| ~TrackedEvent() override; | |
| Future GetFuture() const; | |
| // Events may be one of two types: | |
| // - A queue and the ExecutionSerial after which the event will be completed. | |
| // Used for queue completion. | |
| // - A SystemEvent which will be signaled from our code, usually on a separate thread. | |
| // It stores a boolean that we can check instead of polling with the OS, or it can be | |
| // transformed lazily into a SystemEventReceiver. Used for async pipeline creation, and Metal | |
| // queue completion. | |
| // The queue ref creates a temporary ref cycle | |
| // (Queue->Device->Instance->EventManager->TrackedEvent). This is OK because the instance will | |
| // clear out the EventManager on shutdown. | |
| // TODO(crbug.com/dawn/2067): This is a bit fragile. Is it possible to remove the ref cycle? | |
| using CompletionData = std::variant<QueueAndSerial, Ref<SystemEvent>>; | |
| const CompletionData& GetCompletionData() const; | |
| protected: | |
| void EnsureComplete(EventCompletionType); | |
| virtual void Complete(EventCompletionType) = 0; | |
| wgpu::CallbackMode mCallbackMode; | |
| FutureID mFutureID = kNullFutureID; | |
| #if DAWN_ENABLE_ASSERTS | |
| std::atomic<bool> mCurrentlyBeingWaited = false; | |
| #endif | |
| private: | |
| friend class EventManager; | |
| CompletionData mCompletionData; | |
| // Callback has been called. | |
| std::atomic<bool> mCompleted = false; | |
| }; | |
| } // namespace dawn::native | |
| #endif // SRC_DAWN_NATIVE_EVENTMANAGER_H_ |