| // Copyright 2020 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
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| #ifndef SRC_DAWN_NATIVE_SUBRESOURCE_H_ | |
| #define SRC_DAWN_NATIVE_SUBRESOURCE_H_ | |
| #include "dawn/native/EnumClassBitmasks.h" | |
| #include "dawn/native/dawn_platform.h" | |
| namespace dawn::native { | |
| // Note: Subresource indices are computed by iterating the aspects in increasing order. | |
| // D3D12 uses these directly, so the order must match D3D12's indices. | |
| // - Depth/Stencil textures have Depth as Plane 0, and Stencil as Plane 1. | |
| enum class Aspect : uint8_t { | |
| None = 0x0, | |
| Color = 0x1, | |
| Depth = 0x2, | |
| Stencil = 0x4, | |
| // Aspects used to select individual planes in a multi-planar format. | |
| Plane0 = 0x8, | |
| Plane1 = 0x10, | |
| Plane2 = 0x20, | |
| // An aspect for that represents the combination of both the depth and stencil aspects. It | |
| // can be ignored outside of the Vulkan backend. | |
| CombinedDepthStencil = 0x40, | |
| }; | |
| template <> | |
| struct EnumBitmaskSize<Aspect> { | |
| static constexpr unsigned value = 7; | |
| }; | |
| // Convert the TextureAspect to an Aspect mask for the format. ASSERTs if the aspect | |
| // does not exist in the format. | |
| // Also ASSERTs if "All" is selected and results in more than one aspect. | |
| Aspect ConvertSingleAspect(const Format& format, wgpu::TextureAspect aspect); | |
| // Convert the TextureAspect to an Aspect mask for the format. ASSERTs if the aspect | |
| // does not exist in the format. | |
| Aspect ConvertAspect(const Format& format, wgpu::TextureAspect aspect); | |
| // Returns the Aspects of the Format that are selected by the wgpu::TextureAspect. | |
| // Note that this can return Aspect::None if the Format doesn't have any of the | |
| // selected aspects. | |
| Aspect SelectFormatAspects(const Format& format, wgpu::TextureAspect aspect); | |
| // Convert TextureAspect to the aspect which corresponds to the view format. This | |
| // special cases per plane view formats before calling ConvertAspect. | |
| Aspect ConvertViewAspect(const Format& format, wgpu::TextureAspect aspect); | |
| // Return aspect which corresponds to a plane. | |
| Aspect GetPlaneAspect(const Format& format, uint32_t planeIndex); | |
| // Helper struct to make it clear that what the parameters of a range mean. | |
| template <typename T> | |
| struct FirstAndCountRange { | |
| T first; | |
| T count; | |
| }; | |
| struct SubresourceRange { | |
| SubresourceRange(Aspect aspects, | |
| FirstAndCountRange<uint32_t> arrayLayerParam, | |
| FirstAndCountRange<uint32_t> mipLevelParams); | |
| SubresourceRange(); | |
| Aspect aspects; | |
| uint32_t baseArrayLayer; | |
| uint32_t layerCount; | |
| uint32_t baseMipLevel; | |
| uint32_t levelCount; | |
| static SubresourceRange SingleMipAndLayer(uint32_t baseMipLevel, | |
| uint32_t baseArrayLayer, | |
| Aspect aspects); | |
| static SubresourceRange MakeSingle(Aspect aspect, | |
| uint32_t baseArrayLayer, | |
| uint32_t baseMipLevel); | |
| static SubresourceRange MakeFull(Aspect aspects, uint32_t layerCount, uint32_t levelCount); | |
| }; | |
| // Helper function to use aspects as linear indices in arrays. | |
| uint8_t GetAspectIndex(Aspect aspect); | |
| uint8_t GetAspectCount(Aspect aspects); | |
| // The maximum number of planes per format Dawn knows about. Asserts in BuildFormatTable that | |
| // the per plane index does not exceed the known maximum plane count. | |
| static constexpr uint32_t kMaxPlanesPerFormat = 3; | |
| } // namespace dawn::native | |
| template <> | |
| struct wgpu::IsWGPUBitmask<dawn::native::Aspect> { | |
| static constexpr bool enable = true; | |
| }; | |
| #endif // SRC_DAWN_NATIVE_SUBRESOURCE_H_ |