| // Copyright 2017 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_TEXTURE_H_ | |
| #define SRC_DAWN_NATIVE_TEXTURE_H_ | |
| #include <string> | |
| #include <vector> | |
| #include "dawn/common/WeakRef.h" | |
| #include "dawn/common/ityp_array.h" | |
| #include "dawn/common/ityp_bitset.h" | |
| #include "dawn/native/Error.h" | |
| #include "dawn/native/Format.h" | |
| #include "dawn/native/Forward.h" | |
| #include "dawn/native/ObjectBase.h" | |
| #include "dawn/native/SharedTextureMemory.h" | |
| #include "dawn/native/Subresource.h" | |
| #include "partition_alloc/pointers/raw_ref.h" | |
| #include "dawn/native/dawn_platform.h" | |
| namespace dawn::native { | |
| enum class AllowMultiPlanarTextureFormat { | |
| No, | |
| SingleLayerOnly, | |
| Yes, | |
| }; | |
| MaybeError ValidateTextureDescriptor( | |
| const DeviceBase* device, | |
| const UnpackedPtr<TextureDescriptor>& descriptor, | |
| AllowMultiPlanarTextureFormat allowMultiPlanar = AllowMultiPlanarTextureFormat::No, | |
| std::optional<wgpu::TextureUsage> allowedSharedTextureMemoryUsage = std::nullopt); | |
| MaybeError ValidateTextureViewDescriptor(const DeviceBase* device, | |
| const TextureBase* texture, | |
| const UnpackedPtr<TextureViewDescriptor>& descriptor); | |
| ResultOrError<TextureViewDescriptor> GetTextureViewDescriptorWithDefaults( | |
| const TextureBase* texture, | |
| const TextureViewDescriptor* descriptor); | |
| bool IsValidSampleCount(uint32_t sampleCount); | |
| static constexpr wgpu::TextureUsage kReadOnlyTextureUsages = | |
| wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::TextureBinding | kReadOnlyRenderAttachment | | |
| kReadOnlyStorageTexture; | |
| // Valid texture usages for a resolve texture that are loaded from at the beginning of a render | |
| // pass. | |
| static constexpr wgpu::TextureUsage kResolveTextureLoadAndStoreUsages = | |
| kResolveAttachmentLoadingUsage | wgpu::TextureUsage::RenderAttachment; | |
| static constexpr wgpu::TextureUsage kShaderTextureUsages = | |
| wgpu::TextureUsage::TextureBinding | kReadOnlyStorageTexture | | |
| wgpu::TextureUsage::StorageBinding | kWriteOnlyStorageTexture; | |
| // Usages that are used to validate operations that act on texture views. | |
| static constexpr wgpu::TextureUsage kTextureViewOnlyUsages = | |
| kShaderTextureUsages | kResolveTextureLoadAndStoreUsages | | |
| wgpu::TextureUsage::TransientAttachment | wgpu::TextureUsage::StorageAttachment; | |
| class TextureBase : public SharedResource { | |
| public: | |
| enum class ClearValue { Zero, NonZero }; | |
| static Ref<TextureBase> MakeError(DeviceBase* device, const TextureDescriptor* descriptor); | |
| ObjectType GetType() const override; | |
| void FormatLabel(absl::FormatSink* s) const override; | |
| wgpu::TextureDimension GetDimension() const; | |
| wgpu::TextureViewDimension GetCompatibilityTextureBindingViewDimension() const; | |
| const Format& GetFormat() const; | |
| const FormatSet& GetViewFormats() const; | |
| // For multiplanar textures, base size is the size of plane 0. For other types of textures, | |
| // base size is the original size passed via TextureDescriptor. | |
| const Extent3D& GetBaseSize() const; | |
| Extent3D GetSize(Aspect aspect) const; | |
| Extent3D GetSize(wgpu::TextureAspect aspect) const; | |
| uint32_t GetWidth(Aspect aspect) const; | |
| uint32_t GetHeight(Aspect aspect) const; | |
| uint32_t GetDepth(Aspect aspect) const; | |
| uint32_t GetArrayLayers() const; | |
| uint32_t GetNumMipLevels() const; | |
| SubresourceRange GetAllSubresources() const; | |
| uint32_t GetSampleCount() const; | |
| uint32_t GetSubresourceCount() const; | |
| // |GetUsage| returns the usage with which the texture was created using the base WebGPU | |
| // API. The dawn-internal-usages extension may add additional usages. |GetInternalUsage| | |
| // returns the union of base usage and the usages added by the extension. | |
| wgpu::TextureUsage GetUsage() const; | |
| wgpu::TextureUsage GetInternalUsage() const; | |
| // SharedResource implementation | |
| ExecutionSerial OnEndAccess() override; | |
| void OnBeginAccess() override; | |
| bool HasAccess() const override; | |
| bool IsDestroyed() const override; | |
| bool IsInitialized() const override; | |
| void SetInitialized(bool initialized) override; | |
| bool IsReadOnly() const; | |
| uint32_t GetSubresourceIndex(uint32_t mipLevel, uint32_t arraySlice, Aspect aspect) const; | |
| bool IsSubresourceContentInitialized(const SubresourceRange& range) const; | |
| void SetIsSubresourceContentInitialized(bool isInitialized, const SubresourceRange& range); | |
| MaybeError ValidateCanUseInSubmitNow() const; | |
| bool IsMultisampledTexture() const; | |
| // Returns true if the size covers the whole subresource. | |
| bool CoversFullSubresource(uint32_t mipLevel, Aspect aspect, const Extent3D& size) const; | |
| // For a texture with non-block-compressed texture format, its physical size is always equal | |
| // to its virtual size. For a texture with block compressed texture format, the physical | |
| // size is the one with paddings if necessary, which is always a multiple of the block size | |
| // and used in texture copying. The virtual size is the one without paddings, which is not | |
| // required to be a multiple of the block size and used in texture sampling. | |
| Extent3D GetMipLevelSingleSubresourcePhysicalSize(uint32_t level, Aspect aspect) const; | |
| Extent3D GetMipLevelSingleSubresourceVirtualSize(uint32_t level, Aspect aspect) const; | |
| Extent3D ClampToMipLevelVirtualSize(uint32_t level, | |
| Aspect aspect, | |
| const Origin3D& origin, | |
| const Extent3D& extent) const; | |
| // For 2d-array textures, this keeps the array layers in contrast to | |
| // GetMipLevelSingleSubresourceVirtualSize. | |
| Extent3D GetMipLevelSubresourceVirtualSize(uint32_t level, Aspect aspect) const; | |
| ResultOrError<Ref<TextureViewBase>> CreateView( | |
| const TextureViewDescriptor* descriptor = nullptr); | |
| Ref<TextureViewBase> CreateErrorView(const TextureViewDescriptor* descriptor = nullptr); | |
| ApiObjectList* GetViewTrackingList(); | |
| bool IsImplicitMSAARenderTextureViewSupported() const; | |
| void DumpMemoryStatistics(dawn::native::MemoryDump* dump, const char* prefix) const; | |
| uint64_t ComputeEstimatedByteSize() const; | |
| // Dawn API | |
| TextureViewBase* APICreateView(const TextureViewDescriptor* descriptor = nullptr); | |
| TextureViewBase* APICreateErrorView(const TextureViewDescriptor* descriptor = nullptr); | |
| void APIDestroy(); | |
| uint32_t APIGetWidth() const; | |
| uint32_t APIGetHeight() const; | |
| uint32_t APIGetDepthOrArrayLayers() const; | |
| uint32_t APIGetMipLevelCount() const; | |
| uint32_t APIGetSampleCount() const; | |
| wgpu::TextureDimension APIGetDimension() const; | |
| wgpu::TextureFormat APIGetFormat() const; | |
| wgpu::TextureUsage APIGetUsage() const; | |
| protected: | |
| TextureBase(DeviceBase* device, const UnpackedPtr<TextureDescriptor>& descriptor); | |
| ~TextureBase() override; | |
| void DestroyImpl() override; | |
| void AddInternalUsage(wgpu::TextureUsage usage); | |
| void SetSharedResourceMemoryContentsForTesting(Ref<SharedResourceMemoryContents> contents); | |
| ExecutionSerial mLastSharedTextureMemoryUsageSerial{kBeginningOfGPUTime}; | |
| private: | |
| struct TextureState { | |
| TextureState(); | |
| // Indicates whether the texture may access by the GPU in a queue submit. | |
| bool hasAccess : 1; | |
| // Indicates whether the texture has been destroyed. | |
| bool destroyed : 1; | |
| }; | |
| TextureBase(DeviceBase* device, const TextureDescriptor* descriptor, ObjectBase::ErrorTag tag); | |
| std::string GetSizeLabel() const; | |
| wgpu::TextureDimension mDimension; | |
| // Only used for compatibility mode | |
| wgpu::TextureViewDimension mCompatibilityTextureBindingViewDimension = | |
| wgpu::TextureViewDimension::Undefined; | |
| const raw_ref<const Format> mFormat; | |
| FormatSet mViewFormats; | |
| Extent3D mBaseSize; | |
| uint32_t mMipLevelCount; | |
| uint32_t mSampleCount; | |
| wgpu::TextureUsage mUsage = wgpu::TextureUsage::None; | |
| wgpu::TextureUsage mInternalUsage = wgpu::TextureUsage::None; | |
| TextureState mState; | |
| wgpu::TextureFormat mFormatEnumForReflection; | |
| // Textures track texture views created from them so that they can be destroyed when the texture | |
| // is destroyed. | |
| ApiObjectList mTextureViews; | |
| // TODO(crbug.com/dawn/845): Use a more optimized data structure to save space | |
| std::vector<bool> mIsSubresourceContentInitializedAtIndex; | |
| }; | |
| class TextureViewBase : public ApiObjectBase { | |
| public: | |
| TextureViewBase(TextureBase* texture, const UnpackedPtr<TextureViewDescriptor>& descriptor); | |
| ~TextureViewBase() override; | |
| static Ref<TextureViewBase> MakeError(DeviceBase* device, StringView label = nullptr); | |
| ObjectType GetType() const override; | |
| void FormatLabel(absl::FormatSink* s) const override; | |
| const TextureBase* GetTexture() const; | |
| TextureBase* GetTexture(); | |
| Aspect GetAspects() const; | |
| const Format& GetFormat() const; | |
| wgpu::TextureViewDimension GetDimension() const; | |
| uint32_t GetBaseMipLevel() const; | |
| uint32_t GetLevelCount() const; | |
| uint32_t GetBaseArrayLayer() const; | |
| uint32_t GetLayerCount() const; | |
| const SubresourceRange& GetSubresourceRange() const; | |
| // Returns the size of the texture's subresource at this view's base mip level and aspect. | |
| Extent3D GetSingleSubresourceVirtualSize() const; | |
| // |GetUsage| returns the usage with which the texture view was created using the base WebGPU | |
| // API. The dawn-internal-usages extension may add additional usages. |GetInternalUsage| | |
| // returns the union of base usage and the usages added by the extension. | |
| wgpu::TextureUsage GetUsage() const; | |
| wgpu::TextureUsage GetInternalUsage() const; | |
| virtual bool IsYCbCr() const; | |
| // Valid to call only if `IsYCbCr()` is true. | |
| virtual YCbCrVkDescriptor GetYCbCrVkDescriptor() const; | |
| protected: | |
| void DestroyImpl() override; | |
| private: | |
| TextureViewBase(DeviceBase* device, ObjectBase::ErrorTag tag, StringView label); | |
| ApiObjectList* GetObjectTrackingList() override; | |
| Ref<TextureBase> mTexture; | |
| const raw_ref<const Format> mFormat; | |
| wgpu::TextureViewDimension mDimension; | |
| SubresourceRange mRange; | |
| const wgpu::TextureUsage mUsage = wgpu::TextureUsage::None; | |
| const wgpu::TextureUsage mInternalUsage = wgpu::TextureUsage::None; | |
| }; | |
| } // namespace dawn::native | |
| #endif // SRC_DAWN_NATIVE_TEXTURE_H_ |