| // Copyright 2022 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "dawn/tests/AdapterTestConfig.h" | |
| #include <webgpu/webgpu_cpp.h> | |
| #include <initializer_list> | |
| #include <ostream> | |
| #include <string> | |
| #include <vector> | |
| #include "dawn/common/Assert.h" | |
| BackendTestConfig::BackendTestConfig(wgpu::BackendType backendType, | |
| std::initializer_list<const char*> forceEnabledWorkarounds, | |
| std::initializer_list<const char*> forceDisabledWorkarounds) | |
| : backendType(backendType), | |
| forceEnabledWorkarounds(forceEnabledWorkarounds), | |
| forceDisabledWorkarounds(forceDisabledWorkarounds) {} | |
| BackendTestConfig D3D11Backend(std::initializer_list<const char*> forceEnabledWorkarounds, | |
| std::initializer_list<const char*> forceDisabledWorkarounds) { | |
| return BackendTestConfig(wgpu::BackendType::D3D11, forceEnabledWorkarounds, | |
| forceDisabledWorkarounds); | |
| } | |
| BackendTestConfig D3D12Backend(std::initializer_list<const char*> forceEnabledWorkarounds, | |
| std::initializer_list<const char*> forceDisabledWorkarounds) { | |
| return BackendTestConfig(wgpu::BackendType::D3D12, forceEnabledWorkarounds, | |
| forceDisabledWorkarounds); | |
| } | |
| BackendTestConfig MetalBackend(std::initializer_list<const char*> forceEnabledWorkarounds, | |
| std::initializer_list<const char*> forceDisabledWorkarounds) { | |
| return BackendTestConfig(wgpu::BackendType::Metal, forceEnabledWorkarounds, | |
| forceDisabledWorkarounds); | |
| } | |
| BackendTestConfig NullBackend(std::initializer_list<const char*> forceEnabledWorkarounds, | |
| std::initializer_list<const char*> forceDisabledWorkarounds) { | |
| return BackendTestConfig(wgpu::BackendType::Null, forceEnabledWorkarounds, | |
| forceDisabledWorkarounds); | |
| } | |
| BackendTestConfig OpenGLBackend(std::initializer_list<const char*> forceEnabledWorkarounds, | |
| std::initializer_list<const char*> forceDisabledWorkarounds) { | |
| return BackendTestConfig(wgpu::BackendType::OpenGL, forceEnabledWorkarounds, | |
| forceDisabledWorkarounds); | |
| } | |
| BackendTestConfig OpenGLESBackend(std::initializer_list<const char*> forceEnabledWorkarounds, | |
| std::initializer_list<const char*> forceDisabledWorkarounds) { | |
| return BackendTestConfig(wgpu::BackendType::OpenGLES, forceEnabledWorkarounds, | |
| forceDisabledWorkarounds); | |
| } | |
| BackendTestConfig VulkanBackend(std::initializer_list<const char*> forceEnabledWorkarounds, | |
| std::initializer_list<const char*> forceDisabledWorkarounds) { | |
| return BackendTestConfig(wgpu::BackendType::Vulkan, forceEnabledWorkarounds, | |
| forceDisabledWorkarounds); | |
| } | |
| TestAdapterProperties::TestAdapterProperties(const wgpu::AdapterInfo& info, bool selected) | |
| : vendorID(info.vendorID), | |
| vendorName(info.vendor), | |
| architecture(info.architecture), | |
| deviceID(info.deviceID), | |
| name(info.device), | |
| driverDescription(info.description), | |
| adapterType(info.adapterType), | |
| backendType(info.backendType), | |
| compatibilityMode(info.compatibilityMode), | |
| selected(selected) {} | |
| std::string TestAdapterProperties::ParamName() const { | |
| switch (backendType) { | |
| case wgpu::BackendType::D3D11: | |
| return "D3D11"; | |
| case wgpu::BackendType::D3D12: | |
| return "D3D12"; | |
| case wgpu::BackendType::Metal: | |
| return "Metal"; | |
| case wgpu::BackendType::Null: | |
| return "Null"; | |
| case wgpu::BackendType::OpenGL: | |
| return "OpenGL"; | |
| case wgpu::BackendType::OpenGLES: | |
| return "OpenGLES"; | |
| case wgpu::BackendType::Vulkan: | |
| return "Vulkan"; | |
| case wgpu::BackendType::Undefined: | |
| default: | |
| DAWN_UNREACHABLE(); | |
| } | |
| } | |
| std::string TestAdapterProperties::AdapterTypeName() const { | |
| switch (adapterType) { | |
| case wgpu::AdapterType::DiscreteGPU: | |
| return "Discrete GPU"; | |
| case wgpu::AdapterType::IntegratedGPU: | |
| return "Integrated GPU"; | |
| case wgpu::AdapterType::CPU: | |
| return "CPU"; | |
| case wgpu::AdapterType::Unknown: | |
| return "Unknown"; | |
| default: | |
| DAWN_UNREACHABLE(); | |
| } | |
| } | |
| AdapterTestParam::AdapterTestParam(const BackendTestConfig& config, | |
| const TestAdapterProperties& adapterProperties) | |
| : adapterProperties(adapterProperties), | |
| forceEnabledWorkarounds(config.forceEnabledWorkarounds), | |
| forceDisabledWorkarounds(config.forceDisabledWorkarounds) {} | |
| std::ostream& operator<<(std::ostream& os, const AdapterTestParam& param) { | |
| os << param.adapterProperties.ParamName() << " " << param.adapterProperties.name; | |
| // In a Windows Remote Desktop session there are two adapters named "Microsoft Basic Render | |
| // Driver" with different adapter types. We must differentiate them to avoid any tests using the | |
| // same name. | |
| if (param.adapterProperties.deviceID == 0x008C) { | |
| std::string adapterType = param.adapterProperties.AdapterTypeName(); | |
| os << " " << adapterType; | |
| } | |
| for (const char* forceEnabledWorkaround : param.forceEnabledWorkarounds) { | |
| os << "; e:" << forceEnabledWorkaround; | |
| } | |
| for (const char* forceDisabledWorkaround : param.forceDisabledWorkarounds) { | |
| os << "; d:" << forceDisabledWorkaround; | |
| } | |
| return os; | |
| } |