commit | b926b1f351c73118101c30cf6b7de3dfa7cf6cdd | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Nov 02 15:03:02 2023 +0000 |
committer | James Price <jrprice@google.com> | Thu Nov 02 15:03:02 2023 +0000 |
tree | 21074030dd079a983ae5e6cd5da441761f4be3f6 | |
parent | 0c27c8e6c38ba37a3e4455ced8e17cad31880597 [diff] |
[tint] Add LanguageFeature enum Includes the readonly_and_readwrite_storage_textures feature. Bug: tint:2088 Change-Id: Idabed901bd3c3ee449dcd1ac49deb86399050827 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/158624 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.