| commit | b93ba834d4c6d86fa1312c6fb1f9d6f00f7af88a | [log] [tgz] |
|---|---|---|
| author | Gregg Tavares <gman@chromium.org> | Tue Nov 04 21:01:41 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Nov 04 21:01:41 2025 -0800 |
| tree | 62fabc3e29e77817f030b2c0e6bb57b0f67293d1 | |
| parent | 66d693312f671d3e7488cdd926b0c25d456e70c1 [diff] |
Capture: Capture Storage Texture Bug: 451460562 Change-Id: I6a6a69646247fb1f6b41299b1280cb1545359fa3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/270174 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.