commit | b94b9ca68ecc762078f1540e98e917f395ba1747 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu May 09 20:37:05 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 09 20:37:05 2024 +0000 |
tree | 4eb1d14913b7b5f2be41750841ef3ad596aa794a | |
parent | fc36dcfaa23772a4771dfdeb4df8d7b5d378a6a8 [diff] |
[tint][fuzz][ir] Include IR disassembly when SPIR-V val fails Change-Id: Ia927988688652f69f62dc24a86c530f13946f8a6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/187662 Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.