commit | b94c41ad23b625abfeefbe0961373086ec256ea7 | [log] [tgz] |
---|---|---|
author | Brandon Jones <brandon1.jones@intel.com> | Tue Jun 08 20:29:37 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 08 20:29:37 2021 +0000 |
tree | b0d3b1c6f3ec0246fb55d151de63169ed0fd6cf0 | |
parent | 84d200e6ddb0e8bf977a0099746a36209df0f977 [diff] |
Follow-up For ExternalTexture Binding Feedback Implements two basic binding tests requested in a previous review. Moves ExternalTextureState enum to be private. Bug: dawn:798 Change-Id: I9e5ac31a92bab26b7d68568802db1fa988e849a9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53700 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Brandon Jones (Intel) <brandon1.jones@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.