commit | b94ef82a4b1e7e16bc6f863bb4d0cb8c92cefeac | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu May 02 02:37:35 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 02 02:37:35 2024 +0000 |
tree | f59930f4dcc541eb44e7f54823565700492b64e0 | |
parent | 109cc761d14cdc40e256df11c5fc2594f6210e3f [diff] |
Add dep on third_party/webgpu-headers This way, we can eventually use the upstream header / .yml Fixed: dawn:2556 Change-Id: I2e9138aa053117f2bf99c07c4f0a9a840629efe9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/186660 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.