blob: 3481aa6f5e160b1177c21fc002098ebadebb49d1 [file] [log] [blame]
struct frexp_result_vec4_f32 {
float4 fract;
int4 exp;
};
struct VertexOutput {
float4 pos;
};
struct vertex_main_outputs {
float4 VertexOutput_pos : SV_Position;
};
void frexp_77af93() {
float4 arg_0 = (1.0f).xxxx;
float4 v = arg_0;
float4 v_1 = (0.0f).xxxx;
float4 v_2 = frexp(v, v_1);
float4 v_3 = float4(sign(v));
v_1 = (v_3 * v_1);
frexp_result_vec4_f32 res = {v_2, int4(v_1)};
}
void fragment_main() {
frexp_77af93();
}
[numthreads(1, 1, 1)]
void compute_main() {
frexp_77af93();
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
frexp_77af93();
VertexOutput v_4 = tint_symbol;
return v_4;
}
vertex_main_outputs vertex_main() {
VertexOutput v_5 = vertex_main_inner();
vertex_main_outputs v_6 = {v_5.pos};
return v_6;
}