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dawn
/
dawn
/
b95a03a6a7304c7d935569fec0687bd384c940fb
/
.
/
test
/
tint
/
builtins
/
textureStore
/
bgraunorm.wgsl.expected.ir.glsl
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#version 310 es
precision highp
float
;
precision highp
int
;
layout
(
binding
=
0
,
rgba8
)
uniform highp writeonly image2D tex
;
void
main
()
{
vec4 value
=
vec4
(
1.0f
,
2.0f
,
3.0f
,
4.0f
);
imageStore
(
tex
,
ivec2
(
9
,
8
),
value
.
zyxw
);
}